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August 14, 2004

Flash SWF player embedded in Doom 3?

A few months ago there was a rumor circulating that the in-game UIs in Doom 3 were going to be based on Flash/SWF/ActionScript. Apparently this was off-base, but only by a little. The shipped product sports a proprietary markup language for creating interactive in-game GUIs.

If Carmack had gone the route of implementing a SWF player then the authoring experience would have been much richer than what's provided. Just imagine the best Flash site you've seen on the web and then imagine it on a textured surface in the game.

The Radiant Wiki-FAQ has some initial documentation for the markup syntax. Ze Fernando has posted some great tutorials on Doom 3 World.

Posted by Devon at August 14, 2004 03:43 AM

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